Featured Articles

Intel releases tiny 3G cell modem

Intel releases tiny 3G cell modem

Intel has released a 3G cellular modem with an integrated power amplifier that fits into a 300 mm2 footprint, claiming it…

More...
Braswell 14nm Atom slips to Q2 15

Braswell 14nm Atom slips to Q2 15

It's not all rosy in the house of Intel. It seems that upcoming Atom out-of-order cores might be giving this semiconductor…

More...
TSMC 16nm wafers coming in Q1 2015

TSMC 16nm wafers coming in Q1 2015

TSMC will start producing 16nm wafers in the first quarter of 2015. Sometime in the second quarter production should ramp up…

More...
Skylake-S LGA is 35W to 95W TDP part

Skylake-S LGA is 35W to 95W TDP part

Skylake-S is the ‘tock’ of the Haswell architecture and despite being delayed from the original plan, this desktop part is scheduled…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 21 June 2013 07:30

No change with Online Pass

Written by David Stellmack

EA to stick with decision to kill it

With the news that Microsoft was killing off its DRM requirements for the Xbox One, everyone has to wonder what the impact will be at the publisher level. Publishers in general, despite being rather quiet publically, were excited to see if Microsoft could make a go of the DRM that it was trying to enforce with the Xbox One; and whether or not it would lead to a bigger slice of the pie for the publishers. This was especially true for the used games on the Xbox One.

Now, with the changes and everything returning to the way of the Xbox 360 with the Xbox One, does this mean that the Online Pass will be back? Well, according to EA, the answer is that it is dead and it will not be making a return, despite the changes with the Xbox One.

EA isn’t changing their plans, as the decision was based on feedback from the players. The bigger question might be whether other publishers will likewise avoid the use of the Online Pass. Well, that seems to be up in the air, with some publishers wishing to let things settle down before making a decision. Taking a wait and see attitude might be the next best thing, but it seems that it was never popular with consumers. Use of it after everything that has recently happened with Xbox One might not be a good thing from the perspective of consumers.

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments